Puppeteer
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As the Puppeteer, you can use your kill button to manipulate another player. This player will become puppeted. After a configurable amount of time, the puppeted player will become manipulated and kill any player that enters their killing range except players with the Lazy Guy role, players with the Lazy add-on, or other Impostors, including the Puppeteer themself (unless configured otherwise).
A layer of difficulty can be added to the role by configuring a lower maximum number of puppets the Puppeteer can make, or having the Puppeteer die after using all of their allocated puppet abilities. There is also an option to have the puppeted player die with their victim.
Options
Section titled “Options”The cap for how many of this role can spawn.
Puppet Cooldown
Section titled “Puppet Cooldown”
Puppet Cooldown
Section titled “Puppet Cooldown”The amount of time after the start of each round until the Puppeteer can use their puppet ability.
Can Kill Normally
Section titled “Can Kill Normally”
Can Kill Normally
Section titled “Can Kill Normally”Whether the Puppeteer can kill normally. If enabled, the Puppeteer must press the kill button twice to perform a kill.
Puppeteer Kill Cooldown
Section titled “Puppeteer Kill Cooldown”
Puppeteer Kill Cooldown
Section titled “Puppeteer Kill Cooldown”If Can Kill Normally is enabled, this is the time after the start of each round until the Puppeteer can perform a kill.
Minimum Delay Before The Puppeted Player Can Kill
Section titled “Minimum Delay Before The Puppeted Player Can Kill”
Minimum Delay Before The Puppeted Player Can Kill
Section titled “Minimum Delay Before The Puppeted Player Can Kill”The minimum delay before the puppeted player becomes manipulated and able to kill anyone who enters their range. This should never be lower than the maximum delay.
Maximum Delay Before The Puppeted Player Can Kill
Section titled “Maximum Delay Before The Puppeted Player Can Kill”
Maximum Delay Before The Puppeted Player Can Kill
Section titled “Maximum Delay Before The Puppeted Player Can Kill”The maximum delay before the puppeted player becomes manipulated and able to kill anyone who enters their range. This should never be lower than the minimum delay.
Manipulation Ends After a Specific Time
Section titled “Manipulation Ends After a Specific Time”
Manipulation Ends After a Specific Time
Section titled “Manipulation Ends After a Specific Time”Whether the puppeted player is manipulated indefinitely or for a limited time. If enabled, the player will return to normal after the specified duration.
Time After The Manipulation Ends
Section titled “Time After The Manipulation Ends”
Time After The Manipulation Ends
Section titled “Time After The Manipulation Ends”The amount of time until the manipulated player loses the effect.
This timer starts after the manipulation begins, not after the initial puppeting.
Bypass Lazy
Section titled “Bypass Lazy”
Bypass Lazy
Section titled “Bypass Lazy”If enabled, players with the Lazy add-on can be puppeted. By default, they are immune.
Bypass Lazy Guy
Section titled “Bypass Lazy Guy”
Bypass Lazy Guy
Section titled “Bypass Lazy Guy”If enabled, Crewmates with the Lazy Guy role can be puppeted. By default, they are immune.
Puppet Can Kill Other Impostors
Section titled “Puppet Can Kill Other Impostors”
Puppet Can Kill Other Impostors
Section titled “Puppet Can Kill Other Impostors”If enabled, the puppeted player can kill other impostors — but not the Puppeteer.
Puppet Can Kill The Puppeteer
Section titled “Puppet Can Kill The Puppeteer”
Puppet Can Kill The Puppeteer
Section titled “Puppet Can Kill The Puppeteer”If enabled, the puppeted player can kill the Puppeteer who puppeted them.
Combining this with a very low minimum delay (0-2 seconds) can be extremely punishing for the Puppeteer.
Maximum Number of Puppets
Section titled “Maximum Number of Puppets”
Maximum Number of Puppets
Section titled “Maximum Number of Puppets”The maximum number of times the Puppeteer can puppet. Only successful puppets count, and this does not reset after meetings.
Puppeteer Dies After Running Out Of Puppets
Section titled “Puppeteer Dies After Running Out Of Puppets”
Puppeteer Dies After Running Out Of Puppets
Section titled “Puppeteer Dies After Running Out Of Puppets”If enabled, the Puppeteer will die after using their last puppet. Only successful puppets count.
Puppet Dies Along With The Victim
Section titled “Puppet Dies Along With The Victim”
Puppet Dies Along With The Victim
Section titled “Puppet Dies Along With The Victim”If enabled, the puppeted player will die along with the player they kill while manipulated.